Saturday, September 02, 2006

Shin Megami Tensei III: Lucifer's Call aka Nocturne - COMPLETE!

Finally! I have completed this game! *throws a party*

When did I start playing this? About a month or so ago? Wow, it's been a long journey and it's finally over...I feel sad...

Not really! I've got plenty of other games to get through, and the next one on my list is Xenosaga II: Jenseits von Gut und Böse. It's been waiting to be played...for quite a long time.

Anyways, let me talk about Lucifer's Call. You already know that it's a long game to get through, especially if you're going to get and complete every little thing there is in the game. I ended up completing it with a total game time of 113:50...that's a pretty long time.

It's got very nice cel-shaded graphics, and lovely locations that resemble the actual places extremely well. It all takes place in Tokyo, Japan by the way and yes, I've been there and visited most of the sites available in the game, so I kind of reminisced a bit too, heh.

Coupled with the graphics, the story is just as good, pitting you against your friends as you strive to achieve the ultimate goal: Creation. Of course I went for what is commonly known as the "True Demon Ending", just because I wanted to do all the challenges first and then go onto doing the easier bits. To be honest, I was a tad disappointed with the final-final boss, but to say why would be spoilers for those who haven't completed it or played it yet.

Oh yes, the soundtrack. You can't have a game without some form of music or sound these days, and Lucifer's Call does not disappoint. Just as with Baten Kaitos, the soundtrack is one to remember. I only wish I had the money to actually buy all the soundtracks I love from the games I've played, alas for I am a mere broke University Student, whose money happens to just get spent on games and DVD's, as well as living essentials. Shameful, I know. But truth be told, most of the soundtracks I'm after I'd have to import, even if I look at Amazon, and I'm just not prepared to pay the extra postage and packaging at this moment in time.

For those of you who have misinterpreted what I wrote, as meaning that the soundtrack for Lucifer's Call is on the same level as that of Baten Kaitos, you read that wrong. What I meant was that both games have delivered great soundtracks, but are in no way on the same level. Both produced soundtracks suited to the mood of their games and both are memorable for that, because the music recorded was just right and pleasing to the ears. That's all I meant.

I can't really think much on what else to say, because the gameplay is pretty simple to understand and there's an incredible variety of abilities at your disposal. Just about anybody can get the hang of playing this game, because it's not all that complicated and doesn't really demand skill; just very good strategic ability.

All in all, it's a very good game and I recommend it...highly!

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